Legends of Eisenwald is an original mix of RPG and strategy, with tactical turn based battles and a simple economic model. Rich possibilities of gameplay mechanics allow a player to feel being a hero of different stories ranging from treasure hunt to fighting for the throne.
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At its best, King’s Bounty took Heroes of Might and Magic on in its own castle courtyard, stormed the battlements, kicked the po-faced paste out of the venerable old king who sat there wheezing through his life, and then married a zombie and rode off on a spider-steed with the vocal inflections of a country gentleman. Overworld exploration and basic strategic army building, turn-based combat, levelling and loot – it had all those things, but at its best it also had all the bonkers stuff. Legends of Eisenwald aims to be a similar game but takes its theme and atmosphere from a different place, dropping the fantasy cliches of smug elf and bearded dwarf, and aiming instead for a truly gothic late medieval experience.
From We Are The Knight: Legends Of Eisenwald – rockpapershotgun.com
From the looks of things, Aterdux are picking up the ever-enduring Medieval ambiance and well and truly running with it, with gallant knights, lurking archers and towering castles never far away. With three classes, the Knight, the Mystic and the Baroness, to choose from, players can forge their own unique adventures amidst a dynamically adapting single-player campaign, complete with branching points and unique storyline options for each class.
From ‘LEGENDS OF EISENWALD’ LOOKS HEXCELLENT – indiegamemag.com
When you have a team that likes to dress up as characters from their game, it’s clear that their hearts are in the right place. Even if their pitch video is a little silly, their game does look like it’s coming along fairly well.
Legends of Eisenwald: New hope for fans of HOMM und Disciples
Press release at Gamasutra.com: Belarus developer raises $50,000 for Strategic RPG, Legends of Eisenwald