Legends of Eisenwald is an original mix of RPG and strategy, with tactical turn based battles and a simple economic model. Rich possibilities of gameplay mechanics allow a player to feel being a hero of different stories ranging from treasure hunt to fighting for the throne.
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Very soon your game will be updated. If it still didn’t happen you should restart Steam and try to launch game again. And we are starting preparation to map editor release.
+Fair fast combat by pressing F1 (player will see only results);
+AI priority on player’s actions if he changed his army into building or tent (changed/put on items, hired/fired soldiers);
+Parsing tags (man/women) in event names;
+System which allows to take screenshots of 8000/16000 resolution! (players can’t use it yet);
+Added tower’s Arena (we wrote about it in our blog earlier);
+Ability to edit a name of the first save;
+Turning picture (any angle);
+Ability to read scenarios from active mode folder (Mods\NameMod\Scenarios\);
+Sorting and colouring items meshes into hero’s army inventory and into the shop;
+Option of sorting unit items by it value (when sorting is off items are sorted by it’s price);
*Tutorial hints are ported to general hints engine;
*Small fixes of tutorial hints;
*Automatical army positioning for pikemans and double-blade characters;
*Behavior of armies which are going to rest at the night;
*Functions of items and character power estimation;
*Conditions of using skills “powerful strike” and “accurate shot”;
*Conditions of using spell “Seal of Solomon”
+Fixed various scenario and game code bugs.