Legends of Eisenwald

Legends of Eisenwald is an original mix of RPG and strategy, with tactical turn based battles and a simple economic model. Rich possibilities of gameplay mechanics allow a player to feel being a hero of different stories ranging from treasure hunt to fighting for the throne.

PATCH 0.99

Опубликовал Roman Egorov в
Friday 23, January, 2015

This post is also available in: Russian


We are happy to tell you that only one large step remains until the game is released because Legends of Eisenwald receive a patch version 0.99. Below is the list of changes in the game. And like we did often recently, the bigger part of the changes concerns the closed beta test and we publish only things concerning the version available for everyone without spoilers:

  • Added achievements. For now, only six related to the story, other ones will be added as they are ready;
  • Fixed the bug with “Feline mirror” when it was impossible to find it if you give the merchant the stones he requested;
  • The Hohenkiefer garrison is made stronger in the chapter Run Away;
  • Added the map marker in the note about Swallow Tower in the chapter Run Away;
  • Few landscape changes in the chapter Windfeld;
  • Wine adds now +2 will power as an additional effect, and strong wine adds now +5 to will power instead of the attack;
  • Garrisons of main fractions castles in Windfeld have been a bit reinforiced;
  • Fixed the bug with disappearing parts of the text in events;
  • Added notifications about captured own buildings;
  • Added taking in account alchemy when drinking healing potions in the global map mode;
  • Fixed spell “Magical illness” and “Transmutatio Rubigo”;
  • Added correct recalculation of the mounted units characteristics after defeating the only enemy next to them. Without it, when trying to apply spell, along with the standard effect “change” of their attack was displayed;
  • For baroness made correct result’s display of the talant “Aimed shot”;
  • For a spell “Magical shield” and bonus “Demonical defense” it was done that a response strike would go not only in the front but also in the back;
  • Fixed changing of HP for wounded characters when after taking off and equipping again the same thing the HP fell below 0;
  • Fixed disappearance of the shield when removing dual hand weapons. Now shield falls into the inventory.

2015-01-22 19-16-07 Steam