Legends of Eisenwald

Legends of Eisenwald is an original mix of RPG and strategy, with tactical turn based battles and a simple economic model. Rich possibilities of gameplay mechanics allow a player to feel being a hero of different stories ranging from treasure hunt to fighting for the throne.

Опубликовал Roman Egorov
Friday 24, January, 2014

The closer we are approaching the end of development the more we have llittle things which we have to add or fix on the time. This week team priority slightly shifted to fixing numerous fixes. Anyway, game development is a funny thing you can say quite a lot about. Thousand of little things. Nicolay and Dmitry have been adding scenario-related pictures. Dmitry had to fix bugs on Windfeld map and synchronize additions and edits made by or script-writer Victor. You […]

Опубликовал Roman Egorov
Saturday 18, January, 2014

At the beginning of the week we were busy with fixing our testers’ requests and eliminating the bugs they found. This time they captured the uncapturable (no, really!) castle and caught the flying knight when he tried to run away. What do we know about AI? Creating AI as a worthy opponent for players was a great challenge for us. We did a great job of balancing difficulty and pleasure to form a challenging computer enemy. But AI still needs […]

Опубликовал Roman Egorov
Wednesday 15, January, 2014
Banner Saga

Hello everyone, most of you probably know but we still want to tell you that Chapter 1 of the Banner Saga is now available on Steam! We also have to confess that we spent some time playing this wonderful game (even during work hours! :))  and we are really impressed with the exquisite art, the story and the depth of the tactical battles. The atmosphere of this game is really immersive, and as developers ourselves we can’t help but be […]

Опубликовал Roman Egorov
Saturday 11, January, 2014

New year’s fuss did not interfere with the development of our game. We took a week’s vacation and it served as a good respite for us and gave us a chance to rethink some decisions. On Monday we run into an obstacle and weren’t able to get into the office so we shifted working time to Saturday. Don’t worry, we are fine and nothing wrong is going to happen. We all work as usual. This week we thought that you […]

Опубликовал Roman Egorov
Tuesday 7, January, 2014

We are happy to tell you that an exciting Steam Indie Showcase event is waiting for you this week and it was prepared by the guys from Greenlit Gaming. A 24-hour gaming marathon based on games picked by Steam Greenlight — it’s indeed something quite fun, don’t you think? Every game will be given half an hour. This time the organizers should present each game to viewers in all of their glory. And we heard something about giveaways and gifts […]

Опубликовал Kirill Prokopenko
Tuesday 31, December, 2013

Hello everyone, 2014 is around the corner and we want to say a few words about where we are. This next year will be very important for us because that’s the year when Legends of Eisenwald will be released.We really hope that you will like the game when it’s done and that you will be getting a lot of quality playing time out of it. This last year was very challenging and intense for our team. We were busy with […]

Опубликовал [Aterdux] Andrew
Thursday 28, November, 2013
Run Away Combat Screenshot

Greetings! We are pleased to bring you this latest list of additions and changes to the Legends of Eisenwald. Additionally, we are pleased to release to you the next chapter in the campaign

Опубликовал [Aterdux] Andrew
Friday 22, November, 2013

We are testing and preparing to release the next part of the main campaign called Run Away and that is planned for the next week.

Опубликовал Kirill Prokopenko
Saturday 26, October, 2013

Hello everyone, we are very happy to announce that today at 9AM PST (8PM Moscow) we start  Early Access on Steam!

Опубликовал Kirill Prokopenko
Tuesday 3, September, 2013
Brief History of Greenlight

How It All Began: Submission Process in the Pre-Greenlight World Steam is the biggest online game distribution platform and for indie game developers it has always been sort of a Holy Grail – many dreamt and keep dreaming of putting their game on Steam.

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