Legends of Eisenwald is an original mix of RPG and strategy, with tactical turn based battles and a simple economic model. Rich possibilities of gameplay mechanics allow a player to feel being a hero of different stories ranging from treasure hunt to fighting for the throne.
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The closer we are approaching the end of development the more we have llittle things which we have to add or fix on the time. This week team priority slightly shifted to fixing numerous fixes. Anyway, game development is a funny thing you can say quite a lot about.
Thousand of little things.
Nicolay and Dmitry have been adding scenario-related pictures. Dmitry had to fix bugs on Windfeld map and synchronize additions and edits made by or script-writer Victor.
You can congratulate Dmitry because he did a great job — he finished all bosses models in the game.
The necessity to divide joint “Legends of Eisenwald” project file to 25 thematic formed parts for correct job allocation between team members who finished their tasks became top priority for Nicolay.
Denis who is pretty busy with editor deveopment also had to spend some time on thousand things. So we are going to add to the game’s events system additional control of character presense in the squad because existing control was not enough. And of course we had to clean-up editor interface from useless for user elements, add neccessary functionality and hints. So, do you guess what we are talking about? :)
Dmitry and Nicolay made one more great thing on this week — they added Tower’s Arena. Tower’s Arena is a place where battles on the closed location (small buildings, forts, watch towers) will be performed. These locations will be met by players very often so that’s why we paid great attention to them. Just look at the results:
Broken animation bugs are really rare and usually Nicolay fixes them pretty fast. Should we tell you that mass-catch of such bugs is a great piece of luck? Hurry to see what you may not see in the game in future! Riders are riding on invisible horses! Baronesses can wound you with their eyesight and no, this is not a love!
For ultra-widescren display owners!
Ulta-widescreen owners can be glad: now it’s official, the game can run on 8000×8000 resolution. You should notice that for playing game comfortably on resolution above 1920×1080 you need to have GPU with 2+ Gb of video RAM.