Legends of Eisenwald is an original mix of RPG and strategy, with tactical turn based battles and a simple economic model. Rich possibilities of gameplay mechanics allow a player to feel being a hero of different stories ranging from treasure hunt to fighting for the throne.
Update 0.977 brings many fixes. The most interesting are listed here: Added dialog window for the new interface. Adding 3D-character portraits still in progress; Added sounds when you visit buildings; Fixed an issue when portraits and characters mismatch; The game no longer crashes, if you use Alt-tab; Removed debug mode from steam-version (less recording to a hard drive, less loading); Fixed head movement of characters; Custom scenarios are in “Custom” tab and main scenarios are in “Basic” tab; Fixed inventory […]
Hello everybody! First of all, today is one year since we released our game to Steam Early Access. This is not exactly the reason for celebration as we really hoped to release much sooner. But it is a year after all. We will make a 50% discount within a Weeklong Deals starting the next week in order to celebrate a bit. You can purchase our game with this discount from 13 till 19 of October. We returned from Igromir 2014, […]
Hello everyone, we are going to Igromir (Game World in Russian), this is the biggest Russian expo. We are finishing with the last preparations and leaving tomorrow. From October 2nd to October 5th you can find us in the Pavillion 1, hall 4, c7. If you are visiting this yearly expo, please stop by! We will show our new cinematic trailer. You will be able to play on our biggest map – Windfeld. We didn’t show this map to anyone […]
Hello everyone, lately we have been talking to a few journalists, from IGN Russia and rpgwatch.com in particular. IGN Russia had a discussion what is an indie game which was presented in several developers answers to four questions: what is an indie game; do you think Journey for PS3 or Valiant Hearts are indie games; if Banner Saga went to a publisher, they would have gotten more money and have done a better game – what do you think of […]
Recently we drastically changed user interface and started to work on tutorial that would not allow to play advanced scenarios without tutorial. Because of this, some players experienced issues starting a new scenario and this should be finally resolved with update 0.973. Game changes: Fixed deleting private saves instead of auto-saves; Fixed a game crash when trying to chose an ability for the hero at level 13; Added disabling of tutorual reactivation (according to the list of saves); Added feature […]
Hello everyone, We are happy to share with you this piece of news. The version 0.97 has been released and soon your Legends of Eisenwald will start downloading it. We can say that this patch can change your perception of the game because this patch not only changes the user inferface functionally but also changes its appearance: new color pallette is used that corresponds more to the game world, new backgrounds added, new buttons and other things. We added a […]
We are working on the new interface and part of it is reworking the tutorial. Here is an example of how it will look, we hope you are going to like it.
Invitation to test the scenario editor and new scenario We decided to release a patch differently from the way we used to do. So, right now you can start testing the scenario editor and new scenario Cursed Castle. This new scenario is done based on Cursed Lake scenario from our first game Discord Times and we adapted it to our setting. The scenario is ready in English, Russian and French. We have been testing the editor and its integration with […]
Hello everyone! The official release date and leaving Early Access will happen April 1 2017. We understand you were expecting the game a bit sooner so we will tell you what changes will be made in this long period of time. In Legends of Eisenwald you will find everything that you like in computer games. The game will be a multiplayer, so it will require an Internet connection at all times. You will have to fight other online-barons not only in the […]
Hello everyone! We again are here to tell you what changes were made in the game between patches 0.908 and 0.91. Faster rendering by 30%! This is because a new multi-threaded mechanism was introduced and significant optimization; Now your saves can be saved in Steam Cloud, so they won’t be lost! Animation for potions drinking is added; Two new bosses were added (but you won’t see them for now); New story pictures have been added to the events (also, you […]