Legends of Eisenwald

Legends of Eisenwald is an original mix of RPG and strategy, with tactical turn based battles and a simple economic model. Rich possibilities of gameplay mechanics allow a player to feel being a hero of different stories ranging from treasure hunt to fighting for the throne.

About Us

This post is also available in: Russian

Aterdux Entertainment is an independent game development company located in Minsk, Belarus. Whether it is an accident or not but all of us are fans off good computer role playing and strategy games.

First our team was assembled by 4 enthusiasts in 2002 to work on our first project – Discord Times. We self-published it in 2004 and then a new version of the game was re-released in collaboration with Alawar Entertainment in 2007.

During this long time our team stopped working on games. In the beginning of 2010 we got back together and started to work on a new project Legends of Eisenwald that is an evolution and rethinking of Discord Times.

Our team is developing fast, we learn on our mistakes, gather experience and we learn and utilize modern technologies in game development.

Here is our page on Facebook.

 

Alexander Dergay
CEO

Alexander Dergay

After graduating from the faculty of applied mathematics in BSU in Minsk he created together with a friend a company in Germany where he was working on making software for electronic stock trading. After several years he moved to the US where he continued to work in the same area for another company. In 2007 he met Nikolay Armonik and Denis Lomako and helped them with re-release of Discord Times. At that time also they talked for the first time about making a new game. When the plans were finalized and financing was found, Alexander gathered everyone in 2010 to work on a new game that was later called Legends of Eisenwald. Alexander considers himself the biggest fan of Discord Times because he simply couldn’t wait for a new game and decided to do everything in his power that this game will be done. He is taking care of overall direction, production, management, PR, and often gets involved in the game design. He loves playing PRGs, especially with turn-based combat and he thinks that Legends of Eisenwald has all chances to become his new favorite game.

 

Nicolay Armonik
Project Director

Nicolay Armonik

Nicolay is a video programming geek. He started programming games from the time he was 8 years old, he wrote his first graphics engine when he was 16. He dropped out of art school and architecture faculty for his programming hobby. He worked as a polygraphist designer in printing and as a web designer. He founded Aterdux Entertainment in 2002 and gathered everyone to develop Discord Times. His hobbies include drawing, neural networks, shader rendering.

 

Dmitry Goncharov (Adanych)
Art Direction and Animation

Dmitry Goncharov (Adanych)

Dmitry was attracted to animation and 3D graphics right after graduating from high school. He studied for two years classical animation in the studios of a well known Byelorussian director Igor Volchek. He worked as a designer for outdoor and video advertising until in 2004 when he went to work in  computer games industry. His first experience he got in the company “Steel monkeys” where he worked first as a 3D modeler and then as an animator. In 2008 he was invited to work as a lead animator in the company “Wargaming.net” where he participated in projects “Order of War” and “World of Tanks”. In 2010 his old friend (Nicolay) offered him to work on “Legends of Eisenwald” and Dmitry enthusiastically agreed. In the project he is in charge of animation and art design. He loves to play all kinds of games: computer, board and LARP.

 

Denis Lomako (Ulmo)
AI, Event System and Map Editor Programming

Denis Lomako (Ulmo)

He started to program in high school when he started to write games for programmable calculators. He studies physics at BSU in Minsk. He used to do laser holograms, and he worked as database programmer. His love for programming is combined with love to navy history and astronomy that led him to making several programs on these topics. He organized several games via mail on the topic of navy and one game on the topic of global strategy. Together with Nicolay he created Discord Times. He works on making map editors, logics engine and artificial intellect.

 

Victor Armonik
UI designer and writing

Victor Armonik

Victor as a true fan of Jack London and Maxim Gorky started to earn his living right after graduating from high school. He worked in political PR, graphics design and in game design. He is a main antagonist in the team whose opinion is inevitably against others. His favorite things to do: read, create and play computer games.

 

Ressa Schwarzwald
Sound Director

Ressa Schwarzwald

Ressa started to write music in the early childhood, she liked music in the metal style and she sang in several young metal groups. She dropped out from linguistic college to write music for computer games and she is currently studying to become sound director.

 

Kirill Prokopenko
Front-end developer, web-designer

Kirill Prokopenko (Fllayres)

He created his first web site in the 8th grade and after that he realized that he wouldn’t be able to find more interesting profession, so he started studying web design. He considers developing web sites and doing web design not only his job but also a hobby. He can’t imagine be without music – wherever  he is and whatever he does he is wearing his headset where his favorite music is playing. Since May 2012 he works in Aterdux Entertainment and he is in charge of online resources of the studio.