Legends of Eisenwald

Legends of Eisenwald is an original mix of RPG and strategy, with tactical turn based battles and a simple economic model. Rich possibilities of gameplay mechanics allow a player to feel being a hero of different stories ranging from treasure hunt to fighting for the throne.

Опубликовал Roman Egorov
Thursday 30, October, 2014
0,977eng

Update 0.977 brings many fixes. The most interesting are listed here: Added dialog window for the new interface. Adding 3D-character portraits still in progress; Added sounds when you visit buildings; Fixed an issue when portraits and characters mismatch; The game no longer crashes, if you use Alt-tab; Removed debug mode from steam-version (less recording to a hard drive, less loading); Fixed head movement of characters; Custom scenarios are in “Custom” tab and  main scenarios are in “Basic” tab; Fixed inventory […]

Опубликовал Roman Egorov
Thursday 9, October, 2014
Wolf

Hello everybody! First of all, today is one year since we released our game to Steam Early Access. This is not exactly the reason for celebration as we really hoped to release much sooner. But it is a year after all. We will make a 50% discount within a Weeklong Deals starting the next week in order to celebrate a bit. You can purchase our game with this discount from 13 till 19 of October. We returned from Igromir 2014, […]

Опубликовал Roman Egorov
Tuesday 30, September, 2014
2014-09-30 20-43-12 ИгроМир - Google Chrome

Hello everyone, we are going to Igromir (Game World in Russian), this is the biggest Russian expo. We are finishing with the last preparations and leaving tomorrow. From October 2nd to October 5th you can find us in the Pavillion 1, hall 4, c7. If you are visiting this yearly expo, please stop by! We will show our new cinematic trailer. You will be able to play on our biggest map – Windfeld. We didn’t show this map to anyone […]

Опубликовал Roman Egorov
Friday 12, September, 2014
17eng

Hello everyone, lately we have been talking to a few journalists, from IGN Russia and rpgwatch.com in particular. IGN Russia had a discussion what is an indie game which was presented in several developers answers to four questions: what is an indie game; do you think Journey for PS3 or Valiant Hearts are indie games; if Banner Saga went to a publisher, they would have gotten more money and have done a better game – what do you think of […]

Опубликовал Roman Egorov
Friday 5, September, 2014
2014-09-04_00001

Recently we drastically changed user interface and started to work on tutorial that would not allow to play advanced scenarios without tutorial. Because of this, some players experienced issues starting a new scenario and this should be finally resolved with update 0.973. Game changes: Fixed deleting private saves instead of auto-saves; Fixed a game crash when trying to chose an ability for the hero at level 13; Added disabling of tutorual reactivation (according to the list of saves); Added feature […]

Опубликовал Roman Egorov
Monday 25, August, 2014
097eng

Hello everyone, We are happy to share with you this piece of news. The version 0.97 has been released and soon your Legends of Eisenwald will start downloading it. We can say that this patch can change your perception of the game because this patch not only changes the user inferface functionally but also changes its appearance: new color pallette is used that corresponds more to the game world, new backgrounds added, new buttons and other things. We added a […]

Опубликовал Roman Egorov
Thursday 14, August, 2014
16-eng

Today we tell about characters each player faces when he or she first starts Legends of Eisenwald.  We will talk about main heroes of the game. History of creation Three main characters of Legends of Eisenwald are invented by leading game developers Nikolai Armonik and Denis Lomako analogous to our first game Discord Times. We have once said that initially Legends of Eisenwald was planned to be much easier and more like a remake of Discord Times, but eventually we […]

Опубликовал Roman Egorov
Thursday 7, August, 2014
combat

We are working on the new interface and part of it is reworking the tutorial. Here is an example of how it will look, we hope you are going to like it.

Опубликовал Roman Egorov
Wednesday 23, July, 2014
15_eng

Hello everybody! We are happy to tell you that new update will be released on Wednesday, which transfer scenario editor into stable branch, fix some essential bugs in game and its editor, and also add Steam Workshop to the game. This means, that a special surprise, a scenario that is based on the Cursed Lake scenario from our first game Discord Times, will be available for all participants of Early access.  Notice for modders. During the semi-closed test in special […]

Опубликовал Roman Egorov
Wednesday 2, July, 2014
doorseng

Hello everyone! The biggest news is that our AI and event system developer Denis Lomako is back to work. He feels good and he is eager to finish whatever is left for him. He is still under doctors observation after his surgery, and he started from home a week ago, but now we are happy to see him back in our office. We would like to thank those of you who participated in beta test of our Scenario Edtior that was announced […]

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